
An NFTS Sound Design graduate, Luke is experienced in:
Specific software skills include:
DAWS and audio editing software: Pro Tools, Reaper, Audition, Cubase, Reason.
Audio restoration: Izotope RX.
Middlware: FMOD.
Sound FX databases: Basehead, Soundminer.
Game engines: Godot, Unity.
Scripting: Lua (for Reascript), VBA, C#, GDScript, JUCE audio framework.
Conforming/Reconforming: EdiLoad.
ADR: EdiCue, EdiPrompt, PGPT, Source Connect.